Environment Art work for the Re-vamp work of Derelicts, which were part of the 3.10 content update.
I was responsible for the environment art work for the Re-vamp of Derelicts.
Big special thanks to Eddie Hilditch for the feedback during the Environment Art process.
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My responsibilities were:
Initial Lighting Pass
Set up, Set Dressing, decal pass and debris
Placing POIs on to the surfaces of planets
imbedding the derelicts into the planets terrain
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Art Direction: Ian Leyland
Global Environment Lead: Eddie Hilditch
Lighting Lead: Chris Campbell
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